Thanks for the reply.
Like you I thought the ghost sprite. The problem is not how to detect whether or not that is colliding ghost.
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My intention is to teleport my character 50 pixels to the right when you press a button. But then, I do not want to be stuck in a wall package. How I can detect if the character collide?
Thank you very much for the help :)
PS: Sorry my English.
Member since 7 Feb, 2013