Hey guys.
Was wondering if anybody could help me, I'm a little confused with the events when using the time actions. If someone could lend a hand, that would be much appreciated.
just before I ask I would like to mention that I have already spend a few hours looking for the answer myself but there are many forum posts here and many of them are too complex for me to understand. I'm not a smart person, I don't learn quickly so where as this may seem like a very simple question, for me it isn't.
It's regarding time and actions. Here's my game: I have a playerbox which jumps in a platform game. What I'd like to do is set a condition that, when the sprite lands, (or collides with another object, but there is already a condition to say the sprite has landed) I would like to disable a button for .5 seconds. Then I would like normal control to resume after said half a second.
I just don't understand time (or how to stop function to a specific direction in the 8 direction behavior).
Many thanks in advance guys, i appreciate your time.