> I think that C3 is good for its creators only. To me (and all users I've talked to) it was completely unnecessary to make a new Construct instead of putting all these new features on existing C2 engine.
As true as this may be I doubt it. Software can get out of hand, from what I understand the Gullen brothers were probably in their 20's when building C2, I'm sure mistakes were made. All of the wisdom in the world wouldn't get you to build the perfect modular piece of software.
The fact that the authors of the engine arrive logically does not make their decisions correct. All these clone applications that are made on Construct, for the most part - vanity and time-killing with a very short product lifetime. People who want to do something more serious than single-day games, look at the engine's capabilities and the policies of its authors, shake their heads and change the development environment.
Ashley consciously makes this choice. He understands what he is taking on board, and what he leaves behind. Those who see all this marketing struggle for a place under the sun, understand that conversations here will not help.