imhotep22's Recent Forum Activity

  • Have you tried using OriginalWindowWidth and OriginalWindowHeight?

    It would look something like this sprite -> set position -> x= OriginalWindowWidth y= OriginalWindowHeight.

  • Oh yeah I forgot about that, well you can limit it with a variable then. Add global variable lets say its called temp set it to 0 on start, and add extra condition on the event temp == 0, then as soon as the trigger fires in the first action set temp to 1, so its only triggered once.

  • If only the effect is a problem you can add another condition to the event trigger once when true and it will only spawn once.

    But this can get complicated for example if you have 3 buttons and 3 doors in a level, you will need to keep instance variable for each button with different value so you will know what button is pressed.

  • If you are new to construct, you should start by reading the manual first to get the basic knowledge of the engine which will improve your logical thinking. Then you can start working on your game and if you get stuck on little things you can of course ask for help on the forum.

    But don't except anyone to make the game for you, or an example, nobody wants to waste 5-6h of their time to make examples to new stranger who might quit or give in the next week or so.

  • Great, there is always more then one method to do it

  • You can measure the distance between the player and the drone using the distance system expression, and lets say if its bigger then 200 px then you teleport the drone to player xy location.

    distance(x1, y1, x2, y2)

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  • Hay guys this my first tutorial I wrote, its about how to reload weapon for a shooter game with player animation and reload sound. You can check the capx file here:

    http://mythicalnew.byethost7.com

    You can view the full tutorial here

    https://www.scirra.com/tutorials/9541/how-to-reload-weapon-for-all-types-of-games-with-animation-and-sound

    I hope it will help the new people who want to make shooter games, any feedback is appreciated.

  • Cool game I managed to reach lvl 8, but its super hard which I like

  • What version of IE are you using? I'm pretty sure some of the older versions don't support HTML 5.

  • You can increment a variable every 0.2 sec by 1, and lets say when it gets to 10 close the game.

    You will need 2 events

    on key being held down esc,every 0.2 sec, add 1 to timer

    timer == 10 -> close game or what you plan to do

    This will exit the game after 2 sec holding the button, also if lets say player stops holding the button before it gets to 10 you have to reset it to 0, you can do this by inverting the event and changing the action to set timer 0.

  • Only way you can do it without changing the layers is to make some of the other images invisible and toggle them on and off, or you can make the whole layer invisible.

  • You can also use local storage to save only the variables you need, like level unlock, or an array with score/star values.

    https://www.scirra.com/manual/188/local-storage

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imhotep22

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