Do you have the free or full version of C2 .
If the full version you can use families to do this.
if (object) is overlapping (family_of_objects)....
Cant you just add an " else" ?
touch is touching sprite"down" -- set player frame (crouched)
else -- set player frame (standing)
(or set animation etc)
Sounds like a very generous pricing model, thank you.
Yes that is what it does - you could replace the (for "" 1 to 10) with (repeat 10) for the same effect.
It would also probably be better to set the frame with choose(0,1,2,3,4,5) rather than random(0,5)
Many thanks.
I can't believe I forgot about the Half Life opening...
found some examples - 2 using tiled background and one just altering the width(health bars)
Have a look at tiledbackground - I have an example somewhere which I will post when I find it
Looking good. Have you considered producing some "packs" for sale ?
try changing it to your
player - platform is falling -- player rotate dt*20 towards 30
as — said one way is to use rotate -
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Try adding a for next loop :
Member since 2 Feb, 2013