Any help is appreciated :)
Is there a way to do the following?
on start of layout >play music
And is there a way to make music play across all the layouts, not just for one layout?
I looked at tutorials and the manual, but no dice.
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Add variable monstersSlain. Everytime you kill a monster add 1 to that variable. When monstersSlain equals 12, go to layout 2 and setmonstersSlain back to 0.
Add variable monstersSlain.
Everytime you kill a monster add 1 to that variable.
When monstersSlain equals 12, go to layout 2 and setmonstersSlain back to 0.
Thanks!
Is there a way when, after destroying X amount of monsters, the layout can change to a new layout? Such as if the player killed 12 monsters, the layout would swap for another layout?
There isn't any explosion spawning associated with player destroyed in your event sheet, only with bullet or monster destroyed. Duplicate of objects should only appear when you hit "clone" or sthg like that, could you detail a little more ?
Thank you! I don't know what "clone" or sthg are, but, when I start the game, the player automatically starts spinning whenever I move in any direction. The same goes for the monsters.
My player won't stop spinning.
When player hits monster, player vanishes - no explosion.
When I create a new object, a second object appears in the layout, for example, text2 or monster2.
Help? Thank you in advance for any help!
Game screen: farm9.staticflickr.com/8466/8431716839_e292a8be3f_o.jpg
Event sheet: farm9.staticflickr.com/8375/8432801812_6eaa236ced_o.jpg
Edit: fixed score, working on other problems too.
Member since 31 Jan, 2013