LoPhOpHoRa's Recent Forum Activity

  • Couldn't you compare positions, averaging the result as a variable then set the speed to this value ?

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  • There isn't any explosion spawning associated with player destroyed in your event sheet, only with bullet or monster destroyed. Duplicate of objects should only appear when you hit "clone" or sthg like that, could you detail a little more ?

  • Thanks guys :)

    Vee, your link is just perfect, I'll try it right now.

    I'll take it the actual answer to my question is NO then, you cant use parts of a spritesheet in C2 and have to separate each element.

    Maybe that was just too basic a question for people to even think of just answering "NO" :o

    Now back to my sheets !!

  • Should I consider the absence of answers means it's impossible ? or is my question not clear ? ^^

    Question : Can I use parts of a sprite sheet as individual objects in C2 ?

    or maybe: Can I use CSS code sprites in C2 ?

    I foresee that I will have to manually extrude each sprite from my sheets... what a pita -_-

    Note: english isn't my native language and I'm a little bit confused by C2's use of the word "sprite", since when you add a sprite it expects a single image to turn in an object, whereas my understanding of a sprite is a group of compiled images in one file... which I called sprite sheet here to differenciate. Any disambiguation welcomed.

  • Neat, but what I wanna do is actually the other way around, I don't have separate sprite frames; I have premade sheets that I want to import as one image then use parts of it as distincts C2 objects.

  • Hello everyone, I just discovered construct 2 today and after a couple hours tinkering with it a question arose, to which I didn't find any direct answer...

    I've got sheets of nice sprites I'd like to use, but I can't find a way to use a part of a sprite sheet as an independant object. Is it possible ? Or would I have to isolate each sprite with say photoshop, and save it as an independant image file in order to use it as an object in C2 ?

    I found the animation sprite sheet import function, I'd like quite the same function but to isolate objects from a sprite sheet as doing it manually could be very time consuming.

    Thanks for your attention, I'm pretty sure this is a noobish problem but I couldn't figure it out as I am actually totally new to all that stuff :O

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LoPhOpHoRa

Member since 30 Jan, 2013

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