The manual tells me that a physics object is asleep when not moving. Thus not eating any cpu power.
Would a "set position" or a "rotation behavior" wake them up?
If the answer is no does that mean i can have a lot of sleeping physic objects without creating a heavy load?
If the answer is yes then could someone please explain to me how i would make a physics object collide with a solid object?
Edit: In fact could you guys answer both question?