caiobranco's Recent Forum Activity

  • Ok, ill look more into that, didnt even knew it was open gl.

    Yeah 10.2 , the last one still compatible.

    Thanks for the help.

    Ps. And yeah too, 128mb of video only... Is just that the games run on chrome, nwjs plus i run lots of 2005-6 ish 3d games soo.. thought it was enough

  • Thanks for the responte, like i said i run a win 7 32bit. That what you said about the drivers is correct but even thia version has open gl. Idk what are the exact requirements for c2, open gl version, etc

  • If anyone can help, i have this problem in my Windows 7 machine, Construct 2 works fine, dont slow down, but the sprites in the layout editor are all blank even though i can select them, and see them in the image editor. I serached everywhere and only found this other post, almost the same problem, only difference is that i can see Text object (not sprite fonts thou):

    I`m really looking for a solution cause my main i7 machine broke down, i have lots of projects going and i only have this old one to work. My work is basically PS and C2 and i already run PS CS3 fine.

    The machine is a :

    Intel(R) Pentium(R) Dual CPU T2330 1.60GHz

    Memory: DDR2 2 Gbytes

    Graphics: ATI RADEON XPRESS 1100 (drivers at latest version, tested all settings no effect)

    Any help is greatly apreciated!

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  • If anyone can help, i have the same problem in my Windows 7 machine, program works fine, dont slow down, but the sprites in the layout editor are all blank thou i can select them, and see them in the image editor.

    I`m really looking for a solution cause my main i7 machine broke down and i only have this old one to work, and my work is basically PS and C2..

    The machine is a :

    Intel(R) Pentium(R) Dual CPU T2330 1.60GHz

    Memory: DDR2 2 Gbytes

    Graphics: ATI RADEON XPRESS 1100

    Post i created:

    Any help is greatly apreciated!

  • A dumb question, anybody knows how to retrieve an event or boolean or some trigger when the player closes the leaderboard?

    Thanks!

  • I'm looking forward to that update!

    Just wish you could do some basic animations beyond event triggered movements, pos, rotation and such, a way to control it with a timeline, and bones are the cherry in the cake, i don't know if Ashley may have sai'd somenthing about Scirra's plans for that yet.

  • Any chance the poster revive the dropbox link? Or someone?

    Thanks

  • Guys,

    i was using this Behavior in my project, and it worked perfectly and fit exactly my needs, but today i get a personal license and go right in to test it in CocoonJS, the problem is, when he loads the layout in witch i have the jj_weapon it froze the game and give me a message in the debug saying can't find variable: jQuery. After some testing i removed the behavior and it loaded the layout.

    Sooo, anyone have any info on this behavior, i don't know if behaviors can use jQuery...

    Is there anything similar? sice i will have to remake my game from start without this behavior to make all the gun functionality on events an etc..

    Regards

    Caio Branco

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caiobranco

Member since 27 Jan, 2013

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