Inkaendum's Recent Forum Activity

  • Thank you very much sir!!

  • I can't download the public addons "You can't access this website"...any idea why?

  • Very cute and "clean" game. Congratulations!!

  • Ashley I think the question is very clear: How do I apply the BBCode to a text object like Text Input? I urgently need that feature, too.

    I cannot find the "Enable BBCode" option in the Text Input object. I know I can use the CSS format, but if I want to modify the characteristics of a single word (for example the color), I CANNOT do it.

    I hope that this apparently simple problem can be solved. Greetings.

  • Greetings; my problem is this:

    I need to use BBCODE features in various texts in my game; however, the problem is that the parts I want to modify with BBCODE (for example the color) are string variables.

    For example, I want the text: "Player.name" to be able to use the[color=red] function; however, it does not work.

    Thank you very much in advance for your answer.

  • There was a deleted object in the layer (but not in the object bar) that still had the Move_To behavior.

    Very useful answer, thank you very much!

  • Ok, in short, I want to use the new "experimental" runtime of construct 3.

    Previously, my project used these two addons: RexMove_To and LiteTween. Now I have removed EVERYTHING related to these two plugins; including the same plugins from the addon manager. However, every time I want to open my project, C3 asks me to install the plugins (Move_To and LiteTween), and if I don't install them, my project can't even be opened.

    P.S. I tried the "safe mode", it didn't work.

    P.S2: They are the only two unofficial plugins that my project contains.

    What can I do to completely remove everything related to the Move_To and LiteTween plugins from my project?

  • Are they compatible with he new C3 runtime?

  • I think an easier way would be:

    -Pick by nearest

    Mouse.X

    Mouse.Y

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  • Or you can use LiteTween addon.It would be much easier, quicker and cleaner.

    But unfortunately Scirra is reluctant to adapt it to the new runtime, even though it is extremely useful.

  • The MoveTo and LiteTween extensions are a fundamental tool for working decently with Construct 3.

    As a serious developer with a project at an advanced stage, I think it would be best to make the addons compatible with the new runtime, as it would take a lot of time and effort to replace them with a new extension that does the same.

    I'm sure I'm not the only one who comes across this problem, and I think we as customers deserve these basic and fundamental tools like MoveTo, LiteTween and Pin To.

  • When I try to use the new runtime , I get a message that prevents me from continuing because I am using two unofficial addons: Litetween and MoveTo...

    These two extensions seem to me to be indispensable for the use of C3 in any kind of project, so my question is if I will be able to use the new C3 runtime with these addons in the future. Thanks.

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Inkaendum

Member since 17 Apr, 2017

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