Hunter's Recent Forum Activity

  • i tried to do it with 'set animation' but i don't know how!

    anybody has an idea? <img src="smileys/smiley19.gif" border="0" align="middle" />

  • yes that's what i want! but i'm afraid i don't know how to do it with animation

    maybe like this but i don't think so ^^'

    <img src="http://nsa31.casimages.com/img/2013/01/29/130129091844691440.jpg" border="0" />

    my animations are 4:

    player 1 (stop)

    player 1 (run)

    player 2 (stop)

    player 2 (run)

    + so i want my player when he is on animation (player1 stop or run)and in collision with objet1 he died

    + and when he is in collision with objet 2 he have to transform to animation player2 which had 2 animation too (player2 stop & run)

    + but when objet1 is in collision with animation player2 he return to player1 and the problem i got that my player1 die, and i want him to start ding after 2 sec

    <font color=red>but i don't understand what will happend if i was in player2run and i stopped! what stop animation will display player1stop or palyer2stop</font> <img src="smileys/smiley5.gif" border="0" align="middle" />

    Sory for my bad english and thank you brother =)

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  • any chances ? <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Hello

    i hope you will help me in my problem, it's been two days and i can't find the solution ^^'

    so i want:

    • objet1 kill player1
    • objet2 transform player1 to player2
    • objet1 return player2 to player1 + (system wait 2sec, then player1 will die if objet1 touch him)

    PS: player 1 and 2 have diferent layer and their own animation(stop+walk)

    thanks a lot

    link : dl.dropbox.com/s/g2eh7oedkty73xy/test.capx

  • Ribis(Thanks*10000) xD

    this is great i can continue now, you made my day thanks a lot brother =)

  • any ideas ? ^^

  • Hello,

    i made a simple platform (player have to dodge bullets from top) and i need your help please

    my probleme is :

    + i want the bullets to accelerate their speed with time, between two values 1 to 10 for example (not continue the acceleration because i need to have a limit of speed, for example to achieve the final speed witch is <font color=red>10</font> you have to play 10 min, and after that you will play only with <font color=red>10</font> of speed)

    + and if the bullet touch the player, bullet return to 'speed <font color=red>1</font>'

    this is not the game, just an example of what i made in the event sheet

    <font color=red>https://www.dropbox.com/s/imub2hp8eoapbdo/bullet_player.capx</font>

    i'm sure the method i used isn't correct

    thank you very much!! and sorry for my bad english ^^'

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Hunter

Member since 22 Jan, 2013

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