onur's Recent Forum Activity

  • A0Nasser

    Thank you for your support, it's nice to know someone likes those drawings. Here are some more objects. My main scene will be almost finished after couple of extra stuffs and object replacement.

    I will try to adjust and place objects to improve game play in scenes. Player should not miss them because all will be important part of the game (even you will not interact them!).

    For a playable demo i still need:

    Outdoor Scene 1

    Character design (alpha)

    After finishing those arts i will try to adapt my previous short adventure game "4th Crew" mechanics to this game.

    You may check 4th Crew here: http://www.newgrounds.com/portal/view/641200

  • Hello People,

    After couple of mini projects i decide to start a longer game; Resistance.

    It will be an adventure game with small puzzles and tiny (but stressful) actions inside. You will take some roles in a civil resistance against invader forces of your homeland and will help to gain your freedom. Some missions will help to improve resistances public support, wealth and power while others increase your reputation and rank in resistance.

    Arts will be hand drawn and all communication will be subtitled until i find volunteers on voice acting. Here is some sneak peak about visual elements and art style:

    Updates will come. Meanwhile all your comments questions and advises will be appreciated.

  • If you insist on Illustrator you may try CS2 version. Adobe giveaway them free, don't know why! Only thing i know is they stop supporting that release.

    I strongly recommend CorelDraw for vectoral drawings.

  • Yeah, i get the same message like roberto.

  • TheDom

    This is quite nice idea. However when i applied this method of your to game. It shows message on computer screens. I have to scale browser window from fullscreen to landscape ratio size too.

    Do you have any idea about solution?

  • Sumyjkl

    Mate this is quite nice idea. You didn't invent the wheel but you made swings with using them. It's also an invention. I will apply some ideas on this and let you know.

  • Hmm, i am not familiar with arrays yet but i will try it. Looks like logical, i will let you know mate thanks!

    looking to find a way to make the right number appear within 6 seconds?

    Let's go: If each number is available for 0.5s then you would need a sequence of 12 numbers to fill the time, right? (and your number must be within).

    Generate an array of 12 random numbers and push your target number into a random position, then you just loop the array. Bingo, your target number will always be there.

    I hope this idea can help you.

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  • Instead of using Safari, ask them if they are using Mac. I had 4 different people said "it's not working" one of them using Chrome and rest Safari on Macs.

    I am curious about it, i thought it's just me!

    Hey all, I just had a quick question, a few people mentioned to me that they couldn't get my game to load.

    I asked them what browser they were using, and it appears they were all using Safari.

    Is this a common issue?

  • Scofano

    Man it's a surprising to me that you mention Finjutsu. Actually there were some bugs on Finjutsu (especially on multiplayer) and i made this project while trying to re-write it from beginning.

    I was looking for a way to make "Number" = "Target" in maksimum 6 seconds but i failed

    I am testing the game on mobiles then i will release it Google Play. And my next project will be "Finjutsu II" Never thought about "Health Bar" stuff but it's a brilliant idea, thank you!

    Cheers.

  • Yes guys, i change almost all the mechanics and game is epilepsy free now. You can try, tell me if it is hard ridiculusly or fair enough.

    http://bit.ly/reaction-game

  • Scofano

    Valerien

    I should mention "flashing" but just wrote changing colours, it's my fault apologies! I will change colours with shapes because it starts to disturb me too.

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onur

Member since 20 Jan, 2013

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