onur's Recent Forum Activity

  • I just get the same mail. I build my game via crosswalk if i am not wrong. What should we do?

    No guys no..

    I am expecting news about Construct 3, it's kind of self expression, kind of small joke!

    No updates for a while as i catch.

    Obvious you did not get it :/

    3 33 3333 3 333. 333 33333 3 333 3 33333333 33 3 3333 3 3333 333 33 3333 3 333. 333 33333 3 333 3 33333333 33 3 3333 3 3333 33.

    333 3333 3 333:

    3 33 3333 3 333. 333 33333 3 333 3 333 33333 33 3 3333 3 3333 333 33 3333 3 333. 333 33333 3 333 3 33333333 33 3 3333 3 3333 333 33 3333 3 333. 333 33333 3 333 3 33333333 33 3 3333 3 3333 33.

    If you get what i mean

  • I vote Kerbal by accident! Just wondered what is Kerbal and middle click to banner without knowing it's voting button! :/ Looks like a link. Anyway i owed you 2 votes and found that so it's clear.

  • 1- Resolving image

    Simple and useful Polka Dots effect used in this one and it's one of the defaults in C2. (Needs WebGL)

    Basicly it creates mosaic effect from a photo and make it more visible in each tap/mouse click until image is clearly visible:

    Possibile game ideas:

    You can create "Guess the image / celebrity etc." type of game very simple. Because it's not a time based mechanic, multiplayer version can be turn based. So players will not need stable and fast connection to play.

    Source and demo:

    https://www.scirra.com/arcade/tutorial-games/tinytips-resolving-image-6603

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  • Hello everyone,

    We all know how wonderful and easy to use Construct 2. Because there are lots of stuff to learn for me, i occasionally experiment different things or try to find out how to do "X" by myself. Sometimes i fail sometimes not but the most exciting part of those experiments is discovering different way of usage common things.

    So in this topic i want to share some small ideas, game mechanics or out of box usage of common things. Those will not be tutorials or full games so lower your expectations. Let's say this is a brainstorm.

    If you find a different way to use given samples feel free to contribute.

    You will find .capx files on given Scirra Arcade links if available.

  • korbaach Thank you mate, i keep movng some pixels before stopping but it works.

    Do you have any idea why my method is not working?

    Esit: didnt see your second suggestion. Only difference between your 2nd sug. and what i did is you use "else" i use value=1

  • Btw i tried enabling/disabling bullet instead of changing speed. It's not working either.

    I know there is very simple mistake i made :/

  • Guys i start to feel stupid. I add "touch" and "bullet" behaviors to a sprite. All i want to make it stop/move on each tap action.

    I tried to compare "m" variable and assign bullet speed according to m variables value. for example

    m=0 bul.speed=0

    M=1 bul.spped=100

    Then i compare value of m and add extra consition "on tap" to change value of m from 0 to 1 or vice versa.

    When i run it, bullet object stops on tap gesture without problem. However on next tab its not moving.

    I am in a cafe so cant add capx but will try to take photo of small example and add here if i can.

  • Simple yet delicious visuals. Love the game too! Nice job.

    Game looks nice however it is not the right place to post in. You should move it to Open Topic or Game Discussions. Forum NAMED "Construct 2 Creations > Works in Progress/Feedback Requests"

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onur

Member since 20 Jan, 2013

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