I'm making a beer pong game where the user flicks a ball with their finger, and the ball can bounce off the table, bounce off the peripherals of the cups lids, or land in a cup, destroying it.
So far the ball immediately bounces flies off after the finger releases because it's colliding with the table.
It would be great if anyone could help me out.
Here's the docs.google.com/file/d/0B9SIeNNI08_zYUp4eFdNb3dhY3c/edit
Thanks