moebios's Recent Forum Activity

  • when I change the debug mode tab to display only the performance window, the same screen that showed 80% of CPU usage changes to 06%. I believe the other screen, to have several things going on in the debug overload the CPU. Makes sense?

  • Create a GLOBAL VAR (sellTower)

    On touch/click tower, sellTower = tower.UID

    Pick element by UID (sellTower)

    Sell

  • I do not know if an object with 4 frames is considered 4 objects. My game is pretty much a space invaders, I really do not understand what may be happening.

    The Phones that use Moto G is a second generation and I'm using cooconJS Launcher to test.

  • Are all 64x64 px, the animation has four frames in loop and a 2.5 speed and is optimized.

    Even creating five enemy at a time (when the first wave with 5 die, comes another wave with 5), play "stutters" from scratch.

    I ran on the PC with the debug CS2, CPU usage is wavering, I found 80% too much for what was happening on the screen (5 enemies with bullet 90 degrees).

  • No, there is not physical. Enemies use bullet and move down (as Space Invaders). I am testing in coonconJS launcher, and the game's performance is lacking. I've taken all the particles and the next step is to remove the animations of four frames. I'm running out to have more to take =/

  • Hello everyone,

    In my game, sometimes I get to have 20 enemies (each with four frames of animation) on the screen. This slows the game. Is there any way out to avoid this or CS2 this is impossible?

  • Hello,

    Many thanks for the help and the advice. It looks pretty smart. But how would I do it here (below), for example, without the "wait x seconds"?

    Thanks a lot, man.

  • Hello guys.

    I'm doing the A.I. a boss. All he needs to do is to turn and shoot 5 in 5 seconds. Did I make. But the part that makes it turn, is not satisfactory. I had to calculate how many seconds it takes to turn each side. Is there a more precise manner to do this?

    Thank you.

    Capx: https://dl.dropboxusercontent.com/u/206 ... -test.capx

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  • Hey guys.

    I'm trying to making a list with a json file, but, I don't know how a get the elements individually or make a loop, per example. Anybody can help me.

    capx: https://dl.dropboxusercontent.com/u/206 ... -json.capx

    Tank you.

  • Cool.

    I'm trying to do the "nitro" influence on the ramp jump strength

  • Hello,

    was doing some tests ... I would make the car jump the ramp, I can not, does anyone have any idea how to do?

    https://dl.dropboxusercontent.com/u/206 ... -ramp.capx

    thank you =)

  • Hello,

    I'm doing a space shooter and I came across a doubt. For me to do the ship fire multiple shots there is a "more elegant" solution than this (see screen shoot)

    The idea is that the ship shoot several shots as the scope below

    Tnks all

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moebios

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