mOOnpunk's Recent Forum Activity

  • Yes this is a common issue that been present since launch, especially if you are using the dark theme.

    Keeping your events in groups and closing the ones not been worked on helps a lot.

  • There may yet be hope for 3d inside construct. This looks promising. https://mitsu-studios.itch.io/3djs

  • I've tried Mode7 a few times in the past and always given up.

    Not quite the same but funkyQuadZ might be of use?

    https://twitter.com/kindeyegames/status/1217675120157675520

    • Post link icon

    Games haven't interested me in years. The last one i bought was actually Rimworld on kickstarter, which was about 6 years ago. I get more fun making games which is how i justify the C3 sub.

    I do "research" a lot of games by watching lets play videos on youtube.

  • I'm British and this has always bothered me too, so much that i had taken to reversing the xy in the events so the format appeared correctly in the debugger.

  • Its best to have the character a simple block shape sprite and have it invisible, you do all your movements and collisions and things on that, then have the character sprite pinned to it.

  • Use the Ajax object which has the condition "On completed", which is triggered when its finished loaded.

    https://www.construct.net/en/make-games/manuals/construct-3/plugin-reference/ajax

    or you could do;

    A new system action Wait for previous actions to complete. This is a new kind of wait action, similar to Wait 1 second, but instead waiting for any actions that run in the background to complete. For example the AJAX Request action triggers On complete when it finishes, but now you can put Wait for previous actions to complete after the Request action and then use the data right after that. This means you can do the whole AJAX request in a single event, and you don't need to worry about tags either.

  • Will we be allowed to upload games in development and test /examples to the arcade, or is it just for completed games?

    If so you may want another category for them.

    In fact it would be really cool to be able to show and play the game in a forum post.

  • Would like to test please. ever since they stopped dropbox from hosting html5 its been hard to find somewhere to upload to.

  • You want to get the instances UID, Aliados.uid instead of Aliados.pickedcount.

    Then when you do the pathfinding you pick instance by the uid you stored in the variable.

  • Use the "pick highest/lowest value" expression under the family "Allies" object, select your health variable and choose lowest. This will pick the instance with the lowest health, then add another condition "pick nearest / furthest" expression also under the "Allies" object, this will pick the closest instance. Store this picked instance in a variable of the healer then do pathfinding to it.

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  • Really nice game. Its the first time i've heard of it.

    I found another really nice version here, https://adventuron.itch.io/hamurabi

    Heres the best i could do.

    The trick seems to be to sacrifice some people when you need to, and sell land.

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mOOnpunk

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Member since 29 Mar, 2017

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