xi4oxi4o's Recent Forum Activity

  • I'm using the built in particles effect.

    Since yesterday, I have more informations about the problem.

    The game is embed into an iframe. However, if I launch the game directly, it works.

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  • Particle effects require webgl be activated.

    It's already activated !

    Are you using a 3rd party plugin?

    What do you mean ?

  • Hello everyone,

    I'm not able to display particles on my production server (1&1).

    However, it displays locally.

    Can anyone help me please ?

  • Hello everyone !

    First of all, if there's anything I say that you don't understand, feel free to ask any question, I'm french and English was never my favorite class as a student. :P

    The thing is, I'm currently working on custom physics for my conceptual platformer, but I'm having some trouble making it work as it should.

    Actually, to explain my problem I need to schematize it. Here we go:

    -There are two objects, which I'll call " Tile" and " Chgmt ".

    -Platforms are made of "Tile"

    -All of the "Tile", which are juxtaposed, have their color changed in the case "Chgmt" is overlapping one of them.

    I don't know how to translate it into code.

    I'm guessing that I have to use " Picking by comparison ", but I don't really know which values could be help me.

    I can't provide you my current .cap because it uses a different bugged method, so here's a little schema for you to understand better:

    <img src="http://img831.imageshack.us/img831/2619/schmava.png" border="0" />

    Thanks for your help and have a nice evening ! <img src="smileys/smiley2.gif" border="0" align="middle" />

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xi4oxi4o

Member since 16 Jan, 2013

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