Human's Recent Forum Activity

  • If you pay me I can make all sprites custom in Zelda like style, Im cheap so far.

    Think about it,

  • First of all I would improve English, its hard to communicate in group when someone lacks language skills, some may say no, but I've been through that and it really makes things harder to accomplish.

    scirra.com/tutorials/37/beginners-guide-to-construct-2/page-1

    this is very good guide, after it I was able to make myself a Mario Bros. like platform game, enjoy.

  • <img src="http://i.imgur.com/WL2yK4k.png" border="0" />

  • Finally good solution, people post usually some silly ways :/

  • Hi, Im Human 19 year old 2d artist from Poland and pretty smart game creator, the funny thing about me is that I can quickly and easily learn new stuff, coding, texturing, sounds etc. when I need something I can learn in quickly.

    I always wanted to work in Game Developing, most people say I really fit to game industry as person with good and often fresh ideas.

    So Im coder, spriter and designer, dunno what more to tell about myself.

  • You have some good stuff there, I will surely remember you if I need piano background music ;) :D

  • Try Construct 3

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    • Gunsight View
    • Roll (forward,back,sideways)
    • Climbing (soldiers can climb everything up to their size, so fence is no problem[See Hidden and Dangerous 2])
    • Realistic Jump, come on, when did you see anybody jump during battle like in CS or Quake 3?
    • Limited weaponary, 1 pistol, 1 rifle, 1 knife, few nades not more.
    • Setting up heavy weapons, most powerful machinguns should require setting up, that would really give more satisfaction from killing with them.
    • Taking over vehicles like in Halos

    I cant think about more

  • First game on the way.

    <img src="http://i.imgur.com/aRYrv.png" border="0" />

    <img src="http://i.imgur.com/Dkb1D.png" border="0" />

  • You made destructable enviroment, not worms simulator, either way great job, it looks very smooth.

    Will you upload the project file so people can see how you made it?

    I could take a look myself to see.

  • I found easiest and best working way, check first post.

  • How do I make enemies turn around on platform edges?

    I tried with invisible object and mirror on collision, but enemy doesnt go back, just mirror.

    SOLVED: Make 2 invisible objects Mirror1 and Mirror2

    On Collision with Mirror1 set Bounce off and set Mirrored, on collision with Mirror 2 set Bounce off and set notMirrored.

    Making 2 mirrors on both sides of platform were easiest way to do it.

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Human

Member since 13 Jan, 2013

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