mynamesnotdavid's Recent Forum Activity

  • Link to .capx file (required!):

    http://

    Steps to reproduce:

    1. Make an 8 directional object, make it to where the object's speed

    is increased by events upon a variable increasing. 1 variable= 100 extra speed for example

    Observed result:

    Not only does speed not go up, but the deceleration is completely

    disabled upon the speed attempting to change

    Expected result:

    The speed to change upon the variable changing

    Browsers affected:

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack:

    Windows 7 64 Bit

    Construct 2 version:

        I think r125

  • Hi guys, I was wondering if you all could help me with something

    You see I'm working on the base framework for my game, marvelme, and I can't seem to get some of the physics things right.

    The concept: I want my players to feel graceful and fly out of the water and such

    Problems: You can continue flying without gravity affecting you,

    when gravity does affect you (when you stop) it just makes you go straight down, and when you hit the water hitbox it simply stops you abruptly.

    Here's the capx. file for those willing to help!

    dl.dropboxusercontent.com/u/140127868/marvelme.capx

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  • thank you so much!

  • Here's what im trying to do.

    There are 3 rooms; A, B, and C.

    Room A is the room with the switch.

    The switch, if pressed while Variable=0, sets variable to 1

    If pressed while Variable=1, it sets the variable to 0

    If the variable=0 and you hit the arrow on screen, you go to room B.

    If the variable=1 and you hit the arrow on screen, you go to room C.

    I set it up perfectly and you only go to room B. Help?

  • ohhhh my bad yes i just remembered that construct 2's native file format is .capx

  • Im sorry im still a nub what is that?

  • Ugh I'm relatively new to construct but i pretty much know all the bells and whistles...

    I created an event to where my platforming guy is set position back to an area when he leaves the layout (and it doesnt work) and i checked a tutorial to make sure i was doing it right and i was. Someone please help?! im working on a project that's due in 5 days!!!

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mynamesnotdavid

Member since 9 Jan, 2013

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