unicornspitfire's Recent Forum Activity

  • Did QR code generator has been converted?

    https://www.scirra.com/forum/viewtopic.php?t=74007&start=0

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  • Please bear with my silly question here.

    I need some opinion from someone who has been making game or work as a programmer for quite sometimes.

    So I have experienced with construct for almost a year now but I don't have any experience with other computer languages and I'm currently try to wrap my head around those things. What I want to know is how you guys pick the right data format (json,xml,array,etc) for your construct2,3 project. Do you choose because of preference over effectiveness? When it comes to storing data, what is your favorite format? Do I have to care or just use whatever I'm comfortable with?

    So far, my only trick I know is working on dictionary or array and a bunch of Tokenat which I have no idea if it's a right thing to do.

  • This is not going to be the problem when the up coming c3 runtime text feature released.

    https://github.com/Scirra/Construct-3-bugs/issues/1402

    So I guess this issue is fixed and I just have to wait.

  • Your image is not loading.

    Whoops my bad. Link should be fixed now.

  • I'm using Thai language on a text object. I guess because they are stacked on top of each other make it too tall and cause display issue.

    Is there any way to bring the text origin down without skipping to newline or change the alignment? I believe I saw it somewhere in Photoshop but I did not find any in the manual.

    edit:The left text is the issue and the right text is how it suppose to be displayed.

    https://drive.google.com/file/d/1QC8Inj88Sw60wmsD7o8-W3c0mgIG_x4m/view?usp=sharing

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  • unicornspitfire they used to have a product especially for turn-based, but maybe chat will do the trick? At least you can try it out

    The official multiplayer plugin cover up most of features I want, however, if the host is disconnected then it's over which I don't want that and switching to Photon is a little bit intimidating for me because they have multiple plan to choose. Well I gotta try it now. Cheers

  • tunepunk Nice game you got there.

    About Photon, do you think Photon Chat Plan is good enough for card game? or do you suggest going for Realtime Plan?

    I don't see any different except for pricing.

  • Thank you for sharing some idea.

    dop2000 Hmm that is brilliant. Thank you.

  • I want to do something like

    "Hey! You are [your name], aren't you?"[/code:gaahmjlc]
    Which [your name] will display as the name string of user from the global variable. Just like something from visual novel or text adventure that display your name.
    The thing is I would call this text dialogue from a single line of text (possibly xml or csv). Does Construct has a way to display global variable between the text?
    Thanks
  • I was successfully implement this feature on my "Would You Rather" practice project using Rex_firebase plugin long time ago. All you need to do is to set your firebase database up then using firebase counter (or what ever you like) to store the data. After that, just pull the data out from the database and convert it to percentage form.

  • Please check out this issue here https://github.com/Scirra/Construct-3-bugs/issues/467

    I have ran a test for both part12studios' and your flickering.apk on my samsung S7 device. The jerky or flickerly movement was presented with 55-50fps but running smoothly on browser preview.

    I have ever had this problem back when I tried to play around with dt and sine movement but I forgot what is the cause of the bad movement. No idea if it relevant to this issue but I will dig it out and check on it again.

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unicornspitfire

Member since 6 Mar, 2017

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