Emac's Recent Forum Activity

  • Hey I have recently completed the first release of a game I have been working on for some time. I am using pode's iframe plugin, which is fabulous! Since my game requires a secure login, I use the iframe to have the user login from another secure URL, then once the user's credentials are verified the game becomes accessible. I do this by using the "Compare URL" condition of the iframe. This all works perfectly on all browsers, however the problem begins after I export to Cordova and then upload to PhoneGap to create the app. When I open the app on my phone, I am unable to type in the inputs of the iframe. Not sure why this isn't working. If anyone has successfully used iframe for login, I would love hear how it was done. I would appreciate any assistance at this time. sample link can be found here:

    http://www.caribinoes.com/games/march103/index.html

  • The offline.appcache has been one of my greatest pet peeves with Construct 2. I too have to upload updated material constantly and I always run into the problem of having the older version of my upload being shown instead of the most recent upload. Sometimes this process takes up hours and days of my time. I have suggested having the offline.appcache function as an option during export. I personally never really need it until my final export, when everything has been tested. But I guess not enough people have a problem with this feature to have it changed.

  • Ashely A few months ago I started a post expressing various problems I have had when trying to update my games using the offline.appache file. There were several replies suggesting ways to resolve this problem, including changing the timestamp at the top of the offline.appcache file, or deleting the cache from chrome or other browsers. None of these suggestions really solved the problem for me.

    However, I recently discovered that the real problem was not the offline.appache file or the browser itself, but the ftp server I was using at the time, which was filezilla.

    My original post- https://www.scirra.com/forum/viewtopic.php?f=146&t=92566

    I've never had this problem since I started uploading my files using my host’s file manager upload tools. Apparently, the problem with filezilla is the directory caching. Sometimes when I rename a folder and upload the updated version of my game, I discover that the updated files were really not uploaded. My guess is that permission to access the new folder was denied. But there were no indications or notices of this.

    Anyway, I hope this helps someone out there who might be experiencing this same problem. Further reading can be done on this topic by following this link;

    https://forum.filezilla-project.org/viewtopic.php?f=2&t=4507

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  • newt, thanks a lot! I appreciate your assistance. I will try your suggestions.

  • I need to use listbox because it is easier to take the contents and store them in a database versus taking the value from each textbox.

    newt What I really meant was I need the spacing to be as such;

    something.value&[space] [space] [space] &someother.value&[space] [space] [space]&this.value.

    I need for the text spacing to be different on each index so that it is aligned properly similiar to an invoice or a receipt.

  • Firstly, thank you for you reply. I should have explained a little better. The problem is when I try to expand the spacing like the following; your.value&" "&someother.value&" "&this.value . It still only defaults to just one spacing. I am not sure if I am making myself clear on this. If I do this in a textbox it works fine.

  • I am currently working on an invoice program using C2. I would like to display the first order on index 0, followed by the second order on index 1 using a listbox similiar to the following;

    Below shows the quantity, item, description and subtotal of each product

    1 [space] beer [space] kalik gold [space] $3.00

    1 [space] pk cigarette [space] benson & hed [space] $4.50

    The problem seems to be that lisboxes do not allow any spacing between text in each of the index. I would grately appreciate if any one can explain or has a solution that will allow me to space items in each index.

  • am an avid supporter of this suggestion! The offline.appache feature makes my life a living hell whenever I am trying to edit and update my game. I fully support it being an option.

  • Aphrodite

    I also have this issue with mobile devices. But since this work for you, I will try deleting the file temporarily like you do.

  • Ashley

    I export my project instead of using the preview via lan because I need to constantly access a database that holds all of the game updates etc. I am also using a login system to authenicate each player. The login is done from a secure page. Once I open the game in CS2 I send an ajax request to check if the user is logged in or not. Not sure if this is the way to go about this. I also do not think that all of this can be done in preview mode right? Can I preview the game over a local network and use Xammp or something? This would definately solve the problem

  • Ashley

    I have decided to revisit this problem because it is such a big issue for me. While I agree that the offline appache feature is very useful, I find it very difficult and time consuming to have to rename folders or change URLs just to see small changes in frequently updated games that are constantly being uploaded. Isn�t it more convenient to include the offline appache thingy as an option when exporting? I can see me using this feature for my final export when there aren�t any major changes to make. Am I the only person that has this problem? Or maybe it�s because I am working on a multiplayer domino game where I use up to 4 laptops at one time to test 2-4 players. Sometimes I have to erase the history of each of these 4 devices. The problem with the methods you described is that they work some of the times.

  • Thanks for your respond. I have never tried method A 1. So I will do this. Even though, I think the other suggestion is too cumbersome to have to change the name of the folder or url just to upload new files, especially when there is the need to create a permanent link of the game.

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Emac

Member since 30 Dec, 2012

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