I want to have my player affected by gravity toward the "bottom" of an object that is inside of.
For example, my player is an astronaut. When it flies inside a spaceship, I want to have it fall towards the floor in the ship regardless of the ships current rotation.
If possible, I would also like to know if its possible to link two objects rotation in a similar way, so that once you enter the ship, you match its current rotation and fall towards the floor of the ship.
I am very new to even lightweight programming such as Construct 2, and I cant figure out how to do it with the documentation I comfortably understand from teh manual (not a lot of it).
Any help will be appreciated.