Karoi's Recent Forum Activity

  • Hello,

    It was working fine, I haven't changed anything but now it's not working anymore? Does anyone know, was there an update for Construct or did something change behind the scenes?

    Any thing I can try? Thanks in advance.

    Greetings!

    Tagged:

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  • Finished a demo of my Doctor Who fan game recently. It can be played here:

    https://glowcapgames.itch.io/doctorwhoadventuregame

    Some screenshots attached.

    I have nothing with Dr. Who, but this demo is very very good and entertaining. Well done!

  • Hello,

    I was wondering is this possible now? All I find are posts from 2-3 years ago. Can someone tell me if this can be done? Or if someone has experience with it, let me know.

    Thanks!

    Dear Sir/Madam,

    It turns out this is not the product for me, game developing in general is not for me I have found out.

    And now I have a license for a year but I really would like a refund and want to stop my license.

    Can someone of the team (Ashley or Kyatric) help me out?

    Thanks!

  • It looks like an optimization warning, not an error. You should be able to ignore it and continue to publish.

    I don't think its suggestion of using an app bundle would provide significant savings anyway - the APKs Construct generates are already widely cross-platform with little overhead.

    Yeah, I did not see that you still could publish, it's working now. Thanks!

  • So I want to upload my signed APK to the Google Play Store but I get this error:

    Anyone has a solution to this? Because now I can release my internal test.

  • Not sure how this dev is doing it, but here are some ways to get a C3 game ported to Switch (based on a contract with the porting studio, e.g. paid service.)

    http://mp2.dk/chowdren/

    http://www.seaven-studio.com/

    Hmm, look at that. Thanks. This give a man hope :)

  • Hmm how about this:

    1. Spawn all the boxes in red, give them an instance variable that you set to loopindex (assuming you use a loop for the spawn)

    2. generate a random value from 1 to 8 (ignoring the first and last box on purpose)

    3. Now pick all boxes where randomValue-1 <= instanceVariable <= randomValue+1

    4. Set them to green

    Thanks, I will try this.

  • Awesome. Since I want to learn Construct 3 more myself, I will join your sessions. I have just followed.

  • How can you make a game in Construct 3 that is can be played on Nintendo hardware? I'm really curious. Let's say you want to export for Nintendo Switch, how? And is it even possible?

  • Hello,

    First off, thank you for your time.

    Secondly, the title explains it all but I will explain it some more below, let's go.

    So I want to make a row spawn (this part works) with ten boxes, red boxes are deadly, green boxes are okay to pass through. Now on spawn a frame gets chosen, frame 0 is red and frame 1 is green. But now they just get randomly placed in the row of ten. So sometimes there are three green boxes next to each other but sometimes they are all green or 6 of the boxes are green.

    So how do I make it so three boxes (max) are green in a row of ten and the three boxes must be next to each other at all times but the position in the row changes on every spawn.

    I hope this is clear, if not please let me know.

    Again, thank you for your time (and help).

    Tagged:

  • Just when I don't have the chance to look at the forum this happens haha. Too bad, congrats to the winners.

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Karoi

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Member since 8 Feb, 2017

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