czar's Recent Forum Activity

  • Suro - update

    I don't have same spacebar problem with construct.net/en/free-online-games

    However, with that link the game does not progress past the "loading" screen. I see the clown juggling, the load bar is completely red but it never moves on. If I then ctrl-F5 the title screen comes up immediately.

    I am using Chrome that doesn't appear to have any quirks.

  • Suro

    I tried this version again

    newgrounds.com/portal/view/612273

    I ctrl-F5 just in case

    I click on the play button. Pressed space-bar and the browser shot to the bottom of the screen.

    I scrolled up with my mouse, clicked on the game and now the spacebar worked as expected.

    I then clicked on the surrounding area and bang the space bar shoots me down again.

    I have tried it a few times since and it continues to be erratic at best.

  • Whiteclaws

    POS bugger! why didn't I see that?

    unfortuentaly Pos.At(MaxArrayW-(10*Crystal.SpawnNumber)*dt,0) doesn't work at all; all the body parts are underneath the head.

    I will see if I can work it out. Thanks for your help.

  • There is a bit of magic going on that I don't understand.

    Pos.At(MaxArrayW-10*Crystal.SpawnNumber,0)

    What does pos.at( do I cannot find any references to it in the manual.

    The problem I am having is that on slower computers the snake's body is drawn far apart. I would like it to reposition the same distance regardless of framerate.

    dropbox.com/s/z1rdls49vnx2ige/SnakeGameTest.capx

  • This is an awesome game!!! Love it. However, it is almost unplayeable as it is. When I press space bar the browser "scrolls down" - no idea why. And I have managed to lose focus and clicking back into the game didn't refocus.

    I love it when you get hit by the drinks trolley.

  • Jaycephus - nice example cheers

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  • I hadn't read your instructions and so it took me 5 minutes to get the game going. Why not map the arrow keys? I would expect enter to select my menu option.

    I could not get the hang of jumping and so I quickly was de-motivated to play further. At the moment your game is not intuitive and you get no feedback about what you are doing wrong. I would certainly redesign the map so that the player can achieve something quickly and ramp up the challenge from there.

  • browser.close

  • looks like a good start. Love the art assets. Are you going to show us an update?

  • Savvy001 - thanks very much. Interesting to look through a complicated project. I will have to work out what the various plugins etc do

  • I would go with left right arrow and space to fire.

  • Kuso, yup I was aware of that. Hence "I had to go back to see which keys to use.". No probs.

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czar

Member since 14 Dec, 2012

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