LaurenceBedford's Recent Forum Activity

  • CGamez

    If you have a feature request or idea post it here

    That way others can vote and if it gets enough votes scirra might consider it!

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  • Thank you for your reply, but I would like to have no errors. I find some of my old apps with same error, and resolved on date ... but I can't remember what I did :)

    nedzad

    I am pretty sure that shows for everyone and it is a problem with the export have you tired exporting to an app bundle rather than a signed apk?

  • This is awesome, I love the cartoon network games - how did you work with cartoon network how did they find your studio and contact you?

    - just interested :)

    Also how do you market your games? - I have seen your thumb wars game it has so many downloads! -- How did your market it?

  • I am pretty sure you can skip that. - I have released multiple apps with the same screen sizing and got the same 'optimisation error' but you can just move on to the release.

  • The first ad I ran, I did $30 for one week.

    The second ad I did $30 for one week.

    This third ad, I am paying $30 for 1 month.

    Ok let me know which one did the best!

  • Hi Lauren,

    I have been advertising my app on facebook.

    In other words, people who are using facebook (or instagram) will see my video ad. When they click it, it takes them to the google play store.

    As far as budget, with FB you can set your budget.

    So, for example, right now, my budget is set to $1 a day (I'm poor, lol). But, one can increase the daily budget to put their ad in front of more people daily.

    > 	<a href="https://ibb.co/BjQ9hc7"><img src="https://i.ibb.co/BjQ9hc7/1.png" alt="1" border="0"></a><html>
    		<body>
    
    		</body>
    	</html>
    

    That is not too bad - how much was your budget?

  • I am confused are you adding Facebook ads to your game or are you advertising your app with Facebook?

    Also for advertising what sort of budget is recommended?

    I want to advertise my app but have no clue what budget etc.

  • Spent an hour on it a week before last, couldn't get it to work while building an APK, Just guesswork without the official documentation, so It's a matter of just waiting for a Stable Release, with updated documentation I presume.

    Ok, thanks for letting me know. I have been trying as well and have not got it working :(

    Ashley any updates for documentation?

  • You stream russpuppy?

    If you want to try it out, you can check out what it can do by visiting https://www.challacc.com

    I used to stream but struggle to find the time for it :)

    I got to twitch affiliate then stopped.

  • Hi russpuppy

    Yes, I'm able to get all of that working. It's pretty insane what I've been able to achieve slapping Construct and Twitch together :D

    The fact we can now make Twitch extensions just opens up so many more doors when combined with the multiplayer plugin :)

    This looks awesome can you post a tutorial for this?

  • Hi guys,

    I recently saw that Scirra added support for adaptive app icons, where is the documentation making these icons?

    - I have tried and it does not work - I think I am going wrong somewhere - are their any examples?

  • Passing data in queue parameters requires re-loading of the iFrame content.

    Aghh yes, you are right - it depends jr22cs will this affect your project or do you need to pass data before it is loaded or whilst they play the game?

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LaurenceBedford

Member since 3 Feb, 2017

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