naragames's Recent Forum Activity

  • I'm looking for someone who can create designs for my game. At the moment I do not have the ability to pay, but as soon as the game will be released, I will share a percentage.

    For any question reply this post or contact me by pm.

  • There is on forum, try to search. I've it but now my connection is too slow. If you don't find it, contact me by pm and I send it to you.

    However is easy. Use physic behavior for catapult, green arrow (i don't know real name in english) and the objects. Set a revolute joint to arrow for catapult and try to put your object on it! I use physic for move my objects, but, depends on your game, you can use drag&drop to move them.

  • Thanks for reply, but i solved this. The problem was the platform behavior, in fact with physics behavior only, i could do what i wanted.

  • Hi. I've my project with 3 object with physics and platform behaviors.

    By variables i can decide wich move.

    but these 2 behaviors don't work weel together. So i need to configure physics (and remove platform) for enable my sprite to move like with platform.

    I'm trying to apply force (or impulse) and velocity when a key is down but i don't get the effect i want. Can someone help me?

  • The platform behavior is on all 3 objects. So i need a solution to work with both behaviors. Or I need to change all events with platform..

  • GAMEGAMEGAME You can edit density in the properties panel

    Yes, i know. But if platform behavior is disabled this work fine! with platform enabled, doesn't work.

    the property "density" of physics behavior has nothing to do!

    I need platform for move my objects, how can i resolve this?

  • I can't find a solution. Why platform contrasts physics?

    the object appears heavier

  • Thanks for capx. (i tried all action of physics behavior). The solution is really simple. for me does't work because i've platform behavior too.. I see now how to solve

  • <img src="http://i45.tinypic.com/2dumhi.png" border="0" />

    How can I realize this "catapult"?

    I've physics beahiovior but only with this doesnt' work. Can anyone help me?

  • the catapult has already the physics behavior and a revolute joint, and it move when i jump on it with my 3 objects. But if i've already a object on it and jump with another one, I want the first receives a force. I tried with force and impulse, but doesn't work very well.

    I want this, please help.

    <img src="http://i45.tinypic.com/2dumhi.png" border="0" />

  • Hi, i want create a catapult with weight like this

    <img src="http://i49.tinypic.com/687es4.png" border="0" />

    I put an object in a point and when I jump with another object on the catapult the first object get a boost. How can i do this?

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naragames

Member since 11 Dec, 2012

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