korbaach: Thx for the help!! It's very close to what I'm looking for except that I hope the player is able to choose the direction it is moving in, in case of a cross road. Anyways, I've tried re-creating your example from scratch and so far managed to work except for the fact that it wouldn't turn at the corners. I've double check the event sheet of mine and your sample and it looks the same. Is there something I should double check in the event sheet to ensure that it turns in the corners??
(edit: sry, its okay. I've found my problem. Thx for the help!!)