sergyperov's Recent Forum Activity

  • You seem to say that to use your plugin, there's a lot of prerequisite. You mention Parse, Urban Airship and Ludei Premium Account. Can you go into more details as to why they are required, how much we can expect this to cost, provide links. Without this info, I can't say I would be confident to buy your plugin.

    I sent you a PM!

  • Hello to all people intersted in CocoonJS Push and Local Notifications Plugin!

    I'm selling this plugin right now! You can read more about y=the plugin and buy it here:

    I hope you will like the plugin!

  • Hello to all people intersted in CocoonJS Push and Local Notifications Plugin!

    I'm selling this plugin right now! You can read more about the plugin and buy it here:

    I hope you will like the plugin!

  • This plugin allows you to use CocoonJS Extensions, such as notifications.

    Buy plugin ($8) Delivery within 24 hours

    With this plugin you can make local and push (via Parse or Urban Airship) notifications.

    WARNING! If you want to use notifications in your mobile apps(iOS, Android, etc.) you need to have Ludei Premium Account. Otherwise, if you have problems with it, you can contact me (sergyperov@gmail.com).

    Actions of this plugin:

    Conditions of the plugin:

    Expressions of the plugin:

    Example of using the plugin (Local Notification):

    What will this purchase include:

    • A plugin folder (common.js, edittime.js, runtime.js, PluginIcon.ico);
    • cocoonjs_prelude.js file
    • Simple instructions for setting up the plugin ( .txt file);
    • A simple .capx example of using the plugin;
    • Instructions for setting up notifications on Ludei (.txt);

    If you have any questions, write me an email:

  • up

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  • Cipriux Actually not:) I'm just using AdMob!

  • Ashley Okey thank you!

  • Ashley Okey! But can you say what other devices on Android won't support this feature? That't because I am making game for a publisher and a lot of people with Andoird devices will download it.

  • Ashley I tested on another HTC Desire SV and it also gives (0 ; 0 ; 0)

    So, the question is: how many android devices doesn't support this feature?

  • Knifegrinder I also tried AccelertionWithGravity and it gave me 0 ; 0 ; 0

    Ashley I have tried Chrome for Android. Actually, Doodle Jump is working perfectly on this device, so maybe there are some other ways to get device's orientation?

  • Very cool game!

  • Problem Description

    Hello, I made a simple accelerometer test for my Android device(HTC Desire SV). There was a text object which was showing Alpha, Beta and Gamma(Touch.Alpha &" ; "& Touch.Beta &" ; "& Touch.Gamma). I was shaking my phone as I could but the text always was "0;0;0". And I know that accelerometer works perfectly on my device. For exaple, Doodle Jump is reacting.

    Attach a Capx

    .capx

    Description of Capx

    A text object showing every tick Alpha, Beta and Gamma orientations.

    Steps to Reproduce Bug

    • Step 1. I created a new project.
    • Step 2. I tested this project on my phone via local WiFi.

    Observed Result

    The text always was "0;0;0"(Alpha = 0; Beta = 0; Gamma = 0)

    Expected Result

    The text is changing as I am rotating device and changing alpha, beta and gamma orientations.

    Affected Browsers

    • HTC Browes: (YES)
    • CocoonJS's .apk: (YES)
    • Closswalk's .apk: (YES)

    Operating System and Service Pack

    Windows 7 64 bit

    Tested on

    Device: HTC Desire SV

    Android version: 4.0.4

    Construct 2 Version ID

    r166

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sergyperov

Member since 18 Nov, 2012

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