Shubi's Recent Forum Activity

  • Bump!

    Does anyone knows what should be our ultimately game screen size according to the google guidelines given above>?

    Any info regarding this would be helpful.

    Please share.

  • hey everyone,

    1. Does anyone knows what designing with DP means?
    2. i was looking into material design provided by google and i found this...
      It says, dp = (width in pixels * 160) / screen density and we know Screen density = Screen width in pixels / Screen width in inches So it means DP = Screen width in inches*160
    3. Does it mean that for 1.5inch width phones we need just 240x480 size window?
  • Estimated Image Memory is just 50 mb.

  • Hi everyone,

    I have a few games on google play,and the weird thing is they work on some mobiles and crash on some...

    Many people complained me about the crashes,so how do i get rid of crashes? Is it the engines problem or mine?

    Note : pls dont tell that its memory issue and phone limitation, bcoz the same phones can run angry bird, temple run, subway surfers etc flawlessly and i can see that those games uses much more graphics than my simple game.

    Even if it is actually a memory issue,i wonder how come other games cope up with it and not the games with c3?

    Tagged:

  • You could load it in to a Binary Data object, and then save that with Local Storage.

    I know i can do that but i want to save(download) it on my phone as an image so that user can access it on his/her mobile without opening the game itself.

    Its a really basic feature to be able to download an image or file, it can be done with browser plugin for desktop please provide the same for mobiles.

  • Thanks for the info! I will keep that in mind!

  • Yeah i had a disabled group too, enabled it and now it previews fine.

    Thanks

  • My project was working fine, i deleted a couple of objects and now I am seeing a black screen whenever i preview... i opened Console tab and it is showing following error.. Does anyone know what this could be?

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  • Hi again,

    I know this is an old one but i couldn't find an answer in older posts except the option for using a third party plugin that i dont want to use, and i need it very much for my upcoming game.

    So is there a way to download a canvas snapshot on mobile device storage?

    Edit: Just to remind that Browser Invoke download does not work on a mobile.

  • Turned out it is able to share image(canvassnapshot) on any platform without any problem,

    but when it comes to recorded video... it works on facebook, Google Drive..... and Not on whatsapp (Shows File Format Not Supported).

    (in case i am doing something wrong) here is how i am doing it...

  • alright!

    I will try setting Canvas size to low while recording then, may be that would reduce the slowdown.

  • Hi newt thanks for replying

    i am currently using pretty low quality recording i guess...

    Do you think i can do anything else in its settings to reduce the load?

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Shubi

Member since 9 Dec, 2016

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