spindash712's Recent Forum Activity

  • I appreciate the comment. Yeah, I've been making games for a long time. But I've only ever finished too.

    Usually the lack of followers is enough to demotivate me. I'm glad i got this one dun though.

    Here's some images for those who are curious to it's looks:

    <img src="http://i.imgur.com/nILtjC0.png" border="0" />

    <img src="http://i.imgur.com/5SetyCD.png" border="0" />

  • Hi Guys! I have finally completed my second ever game. It is a puzzle game about a color-changing seal that can ground pound and destroy blocks of his same color. A simple game it is. But I love the idea.

    I learned a lot while making it, and I hope my games get even better as I keep working on them. I have a big list of ideas, so I have a little deciding to do before I go for another one.

    If any of you would like to try it, click this link. Download it, and unzip the folder. Be sure to check the file labelled "Controls" before playing.

    mediafire.com/download/jjmv1ndl62wq256/Rainbow_Seal.zip

    I do hope you enjoy the game.

  • I want my game to load a file immediately as the game starts up. But if there isn't a saved file, I want it to make one. But I don't want to overwrite a file if there is one there already. Any suggestions on how this could be done?

  • Ah man, thank you. I've been struggling to work with XAudio for awhile. This is working much better!

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  • Thank you sir. I'll look into it!

  • I have a Score counter in my game. I was wondering if there was a way to make the font of the score custom using the text object or something else? Or do i have to program the Score separately if I want specific graphics to show up?

    Thanks ahead of time 8D

  • Thanks a lot. I figured it was possible but I wasn't sure how it was written.

    Again, Thank you!

  • Hey, I'm wondering if the is a way to use a object's variable in a piece of code. For Example:

    Bullet collides with Enemy

    Subtract Bullet's damage variable from Enemy's health

    Basically, I made all my bullets in one family and made each bullet do different amounts of damage. Is there anyway I can just call the family member that is colliding and use it's damage variable to subtract health from the object it's colliding into?

  • Oh no, I was just pasting them through a full sheet. But if you can by pass the editor altogether, that'd be great. I'll look up how to do that.

    Don't you need the editor to set points and stuff though?

  • Ok, that fixed one problem. Thank a lot, i can at least manage somewhat now.

    But the editor still changes the color of anything that is pasted into it. Whenever I use a select tool, the color of the selection starts to fade out till it's transparent, and then only dims the pixels around the selection. It's really annoying and I have no idea why it's doing that.

  • Hi, so I make all the sprites I use in MS Paint, and then paste them into the editor on Construct Classic. This has been working excellent for the three months I've been working on the game, but all of a sudden the editor started changing the colors of the sprites whenever they are selected in the editor.

    What they look like in MS Paint:

    <img src="http://gyazo.com/c6330962928693aebf66d331d22f2528.png" border="0" />

    What they look like once pasted into the editor and then deselected:

    <img src="http://gyazo.com/1e68cc4d1a31de3713c115d48c4dd6e7.png" border="0" />

    Also for some reason I can't select the white space as much as I normally can, the selections with the wand tool end up looking like this:

    <img src="http://gyazo.com/cb0dc0d730bc6404f5bddb0df6eb877b.png" border="0" />

    Anyone have a solution for me? I would hate to lose this project after working on it for so long just because the editor stopped working...

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spindash712

Member since 7 Nov, 2012

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