Nepeo NetOne - hehe, you might actually have triggered me to take up math again, and that is an achievement itself guys. :D I did not recall all these factors and it might have been a somewhat more simple tutorial. But I will certainly dig into it and show you what it ended up like. Much much appreciated and cheers guys! :0)
I will keep looking then. I know the tutorial is out there. And I might think the Ace rojohound had a part in it. ;)
No Sorry, that is direct fire. I need a trajectory arch for a platformer. But thanks anyway. :)
I have had no luck finding that. Can you be more specific on were to find it?
Hi guys,
I am making an enemy that shoots balls in an arch towards the player. I remember reading a tutorial in here with the perfect trajectory curve for the ball to hit the player.
Can you guys remember who posted the tutorial?
Thanks! Mikkel :)
I just figured it out, but thanks for your comments ya all! :-)
It is a little bit more complex than that. That's why I posted a link.
I want many instances to do the same routine but at some point, the instances duck up.
Even with a:
For each
Picked By Unique ID
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I am not sure on how to use UID properly. How do I assign it correct?
drive.google.com/file/d/1lCt6EvcPH-70G5L3Y2Bxng9sfduqK7Ih/view
Great work sir, thanks :-)
Now in English and with tiny changes.
drive.google.com/file/d/1eGWb-DQhD-bwpV-wVgv419KuzqlounxZ/view
Thanks!
Easier to visualize with a picture.
I will give it a try, thanks.
Member since 6 Dec, 2016