Pascal_SI's Recent Forum Activity

  • Hello Rexrainbow,

    Would you, or anyone else, be so kind as to review my capx example?

    dropbox.com/s/f2s0jegexwnucqt/%21C2.capx

    My events to save and load to/from Webstorage are as followed:

    • KB: On S released --) IB: Clean bank to empty

                        --) IB: Save "chess" from all instances

    • IB: on saving "chess ---) IB: set local key "SAVE" to instancebank.banktostring
    • KB: On L released: WS: Set local storage from JSON string "SAVE"

                         IB: loadbank from JSON string to Webstorage.AsJSON

    • IB on loading "chess" ---) IB load all saved instances

    (KB = KEYBOARD, IB = INSTANCEBANK, WS = WEBSTORAGE)

    Should my command to save and load be any different than what I have inserted in order to work?

    Thank you very much! :)

  • Hello everyone,

    This plugin seems to be very useful. However, I can't seem to figure out how to load back my sprites' instances from Webstorage. I'm certain that it is me (I am learning...slowly). :)

    Would it be possible to have an example on both how to save and then how to retrieve the sprites instances from Webstorage?

    ex:

    On Touch "save icon" ---) X,

                         ---) y.

                         ---) Z.

    On Touch "Load icon" ---) X.

                         ---) Y.

                         ---) Z.

    p.s.: I have read all post and view all referenced capx (it just doesn't seem to "sink in").

    Thank you very much!

  • Hello Rexrainbow,

    I have indeed used your referenced capx and it works perfectly on its own. The issue comes when I try to integrate it with the slg_movement plugin.

    I seem to run into selection problems when trying to make the "pick" as I do not use the same single chess piece (with GV) for both player,partner,enemies (as you do in your capx example).

    I will try to find a way to make it work, but if you or anyone else has any idea where I go wrong, please do let me know; it would be highly appreciated (and surely useful for anyone else as well).

    Thank you very much!

    dropbox.com/s/ki3fu87az693l3s/Test101.capx

  • Hello Rexrainbow,

    I must begin by thanking you for creating such great work of art (in the form of plugins and behaviors!).

    I am encountering some problems when trying to integrate your previous capx examples into a turn-based strategy game (i.e. movement seems good but I can't select/pick enemies).

    I would like to know if you could be so kind as to review my capx and see where I am making any mistakes.

    For everyone, please do take a look into my capx as well and if there is anything you like in this humble "1st try", do feel free to take it and share it around! :)

    dropbox.com/s/ki3fu87az693l3s/Test101.capx

    Thanks!

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  • Hello everyone,

    For those who might be interested, I just noticed that this Udemy course is currently on sale for 125$ (use code: 125). There is a total of 432 short lectures.

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Pascal_SI

Member since 5 Nov, 2012

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