I've recently used a gif of rain, split it into frames with a gif splitter. Then imported it into construct and made an animation.
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Sorry to bump and old thread. I'm trying to use ROJOhound's formula for an NPC. Does anybody know how to make is so when the NPC is destroyed, it returns to the spawning position. At the moment it just picks up where it left off.
Member since 5 Nov, 2012