I'm pretty new in the use of Construct2 and in gamemaking in general. I'm just trying to grasp the basics first.
So my problem is, I pinned two objects together. The object on top is like an armor that opens and closes and cannot be destroyed. The object below that has a health instance variable. I already set it up so that when the bottom object gets destroyed, the armor gets destroyed too. It works fine.
But when I made copies, things turned bad. When I destroy Object 2, all instances of object 1 (armor) gets destroyed. How do I fix this?
Also, I set those objects to get destroyed outside of the layer. When they were multiplied, whenever the first pair gets destroyed, the other pairs lose their pins and the armor leaves the bottom object.
I hope you could help me with this one. Thanks!