Fahall's Recent Forum Activity

  • Thank you!

    I don't know why I didn't think to check the bullet's hotspot.

  • Well shoot. I can't post links until I have 500 reputation.

    If I'm missing any resources, please let me know. This is my first time sharing a .cap file.

    I hope this doesn't go against forum policy:

    dropbox.com/s/gy31208yy6sprz4/ShootingTest.cap

  • Hmm... Perl homework has apparently destroyed my brain... how do I post a .cap file?

    Do I need to host it somewhere else and link here? Or is there an attach file command I'm not seeing?

  • I am working on a simple combat mechanic. When <font face="Courier New, Courier, mono">control</font> is pressed, a bullet should spawn at the player's image point named "Bullet". As far as I can tell, I have centered the image point. When I run the game, the image spawns northeast of the sprite.

    I am spawning the bullet in the same layer as the player. I have called the layer "PlayerLayer" to ensure there is no confusion.

    The sprite is only 16x16, could that be affecting this?

    I can move the image point to the southwest of my sprite, but it is difficult to align and will be impractical when I start working with multiple animation frames. Also, if I align in this way, I have found that performing a rotation with "set angle" will move the image point off of the center of the sprite again.

    Any thoughts?

    Thanks,

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  • Administrator mode allows me to save as an exe and a .cap, which is great.

    For the record, I was saving in My Documents and still needed administrator mode.

    I am still having the problem saving if creating an installer. As before, saving with an installer appears to work, but does not create any files.

    Thanks for the help so far. We're very close to having it all working.

  • I just ran through the Ghost Shooter Tutorial. I kept trying to export the file as an .exe, and it appeared to succeed multiple times; however no .exe was created.

    I tried exporting with and without python, with and without an installer, and with and without launching immediately after export. None of these work.

    I saved my work as a .cap file, closed up shop and decided to come back another day. But, when my wife got home, I wanted to show her my progress.

    I went to open the save file, and it doesn't exist on my computer. I see a shortcut to it, and Construct has it in recent files, but the actual .cap file doesn't exist anywhere.

    I'm really loving Construct Classic, but I won't be able to get very far if I have to start from scratch every session.

    What is going on? Would a reinstall help?

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Fahall

Member since 3 Nov, 2012

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