joelbelo's Recent Forum Activity

  • Hello.

    I making a game like Little Clan for android and im having a problem with the units.

    the game is:

    You have gold, each unit costs 20 gold, you click in the yellow square to spawn a unit.

    the units run to the base and attack.

    more units, more damage because i want them to attack the base at the same time

    they bug when they attack at the same time but i want to make them attack at the same time.

    I have the capx if someone can look at it.

    Thanks!

    dropbox.com/s/jc9o84yjihtbqp0/teste1.capx

  • I had the same problem, I put the cocoonjs plug-in and the option to run standard web-based but now when I open the game in cocoon the screen is black and it says "2 fps" fixed and after 5 seconds the game closes..

    it is frezzed so i cant click in the fps to see the errors..

  • It's working! Thank you!

    Now with 4 enemies I have 62 fps.

    Now I have other problem.

    I have a type of enemy that runs and falls (dont collides with invisible blocks).

    And also, I have and pushable box that I use platform behavior also.

    And it drops the fps a bit on the levels with that objects.

    How can i fix this?

    Thank you!

  • Im already using CocoonJS as I said in the first post.

  • dropbox.com/s/8hx87j70v9p184m/print.png

    I use platform behavior and when the enemy collides with the blue invisible box he changes direction and mirrors the sprite.

  • how can I do that?

  • Im developing a platformer game for Android and IOS.

    Im testing it on a Galaxy S2 and Ipad 2 and using Cocoonjs.

    In levels without enemies the game runs at 62 fps.

    When I have 2 enemies on a level, the game goes to 40 fps or even lower...

    The enemies have platform behavior and im really trying to simplify as much as possible...

    Also, the game in lower devices like Xperia U and Iphone 4 runs at 40 fps even without enemies.

    Please if anyone can help...

    Thank you.

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  • Thank you.

    But should I expand the game and levels to 800x480?

  • Hi.

    Im making a android and ios platformer game in landscape mode and i have a problem with the resolutions.

    My initial resolution is 640x480 but when i test it on my android (GS2) it adds some space in the right side and I want it to have the size of 640x480.

    I tried many different ways of fullscreen and etc. and none seems to work.

    With the Ipad 2 with 640x480 the game runs perfectly, it only streches the graphics a little bit.

    On GS2 i managed to run the game fine with 800x480 screen.

    But i want to have the same resolution for all devices because the size of the levels.

    Any thoughts?

    Thank you.

  • Hello.

    Im a 2d Game developer.

    Im avalible for any kind of work with construct 2.

    Let me know your pojects and how can i help you.

    My e-mail is:

    joel_belo17oru@hotmail.com

    Thank you.

  • still need?

    if so,

    joel_belo17nhb@hotmail.com

    i have made a project like that already.

    also I am full time avalible

  • Hey, how can i use the canvas plugin to draw a line in a trajectory like basketball launch?

    i think is something like bezier curve but im not sure how to use it.

    thanks

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joelbelo

Member since 2 Nov, 2012

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