joelbelo's Recent Forum Activity

  • i have the same problem..

    my game is not saving in cocoon.

    in pc it works fine but in the mobile it doesnt work..

  • hmm i see..

    but my questions are more like what kinds of ads and method/plugin of ads/in-app purchases to use for each platform.

    i would like to release it to all platforms the most better

  • im not talking only about mobile but also desktop platforms

  • my game is almost finished.

    the resolution is ready both for 480x800 mobile devices to 1920x1080 fullscren hd mobile and desktop.

    also in my game i have space to put ads and i have in-app purchases.

    now i need to choose how can i monetize my game the most and which platforms export to..

    where to put my game and make the most money of it?

  • this would be a really nice feature.

    it would be much easier

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  • It depends on how you export from Spriter. You may want to downsize your images if they are large. If they are much bigger in spriter and you end up having to resize them in C2, it may be better just to export them from spriter in the size you need them.

    using the plugin is better for performance in cocoon? or its better to export?

  • lucid problem solved! i turned pixel rounding off and it works fine now.

    thank you!

  • problem solved.

    i set pixel rounding to off and now the animation is fine.

    pixel rounding have any impact on performance?

    thank you!

  • but it looks like the small movements are'nt doing well like its doing only integer values and not the little movements, that looks like frameskip only in the monster head

  • lucid i can send you the file, it seems like spriter plugin is doing a frame skip on certain parts of the animation that have very small movements

  • i think that spriter plugin isnt dealing well with small movements.

    my monster walk cycle has a small head movement, but when i put it into construct, this movement looks like very not smooth.. i dont know why.. looks like frame skipping..

  • yes, but i really want to improve the performance of the game, it has already 200mb of memory use and i have only 7 enemies from 20!

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joelbelo

Member since 2 Nov, 2012

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