meman's Recent Forum Activity

  • I want a sprite to scale Up and scale down between two points: Top:(WallUP) and Bottom of Layout: (WallDown)

    On Top, the sprite (Car) should be 50%. Middle of the layout it should be 75%. Bottom it should be original size, 100%.

    Could you please fix the file and send it back please?

  • I want a sprite to size-scale Up and scale down between two points:

    Top:(WallUP) and Bottom of Layout (WallDown)

    On Top, the sprite (Car) should be 50%. Middle of the layout it should 75%. Bottom it should be original size, 100%.

    Could you please fix the file and send it back please?

    Download File Link:

  • Thanks for helping me fix Problem 1. It's working now.

    regarding problem3. I have already set it up that way. You will have to take a look at it when you get home please.

    Problem2. remains unsolved. I still need help with Problem2. Maybe if someone could make an example capx ?

  • I am making a driving game:

    When the car turns Right in reality, In this project, the car goes Down on the screen.

    When it turns Left in Reality, the car goes Up on the screen.

    I want Three Problems fixed:

    1:

    Fixed, thanks to Justifun.

    2:

    I want to Size scale-Up the Player, when the car goes Down.

    And I want to scale it Down when the Car goes Up. :

    -On the Bottom of the layout, the size scale should be 100%.

    -On the Top of the layout, it should be 75%

    3:

    I want the car to start with the "Standing animation" when the game starts. For some reason it playes another animation at start.

    meman2012-11-06 16:42:48

  • thanks graffanim8r, but could you download the file, change it according to justifun's instructions and send it back to me please?? if you don't have dropbox, please feel free to send it to my email: zhaholhmm@hotmail.com

  • On: -Now create a new event

    system - compare instance variable. Did you mean:    event: enemysprite- compare instance variable?

    I can't make it work. Could you download my file, change it and send it back please? It would be of great help! (keep the distance of the enemy at 2 centimeters for example)

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  • Thanks for the great instructions, but I'm stuck at the third point. You said:

    -Now create a new event

    system - compare instance variable. ( to me it says Compare variable under Global and Local variables)

    -pick "sight range" : But i can't pick "sight range" for some reason.. It is very strange

    • In the formula: distance(self.x, self.y, player.x, player.y)

    I replace Player with the player sprite, that's clear. But what about "self" do I change that, or do I leave it as it is?

  • Thanks graffanim8r. See if you can figure out what justifun instructed for question 1. Appriciate it heaps

  • you will have to describe the instructions in a little more detail I'm afraid. I am very new at this.

  • Oh there it is! Thanks so Much!

  • I don't follow after system-every tick. How do I get the compare distance?   and is "----do actions" a part of the formula?

    2) How do I turn off the property "has control" ?

  • Thanks, But the Default Controls won't show? Is it an action that has to be set? if so, it won't show along with "Fall through", "set angle of gravity" etc under platform.

    could you give me instructions for how to get "default controls" please?

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meman

Member since 1 Nov, 2012

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