I am making a Platform beat em up game.
And I have some problems:
Project Download Link:
PART1:
1. I don't want the Player to "hit" while in the air.
2. I Want the Player to "hit" Turned both ways.
3. I want the Player to Play through the complete "hit-animation" when key D is pressed, instead of having to hold the key down until it finishes the whole animation.
Also
I don't want the animation to be interupted and play again if the Hit key is pressed before the animation is finished playing through. I want the "hit animation" to play through before playing it again.
4. If you Hit simultaneously as you walk, the default standing animation gets stuck. (Until you jump again, then it all goes back to normal again.)
Controls:
Move with "left" and "right arrow keys".
Jump with "up arrow key".
Jump extra high Holding "Shift" while jumping.
Hit with "D key"meman2012-11-01 17:34:08