A little complicated for me. I think that I don't understand how to use "count". I'll know the value for each instance too? Something like "count.object.AnimationFrame" (I know this is wrong and maybe not exist - is only a guess). If is possible, maybe I could generate a total value based on the sum of the value of the remaining instances, according to a minimum of instances (eg 03).
Could you explain with details this solution that you suggested?
PS.I forgot to mention that there is an object on top of the spheres and the goal is to avoid it touch the floor.