Ashley or any experienced user
I'm still learning C2 so i'm not sure of certain things that may happen after a particular event/action. I've been trying to figure out this one problem in my game for days.
I have game music that plays on the start of the main menu layout. If the player leaves that layout, the game music is paused. If they return, the game music is resumed.
Also, on the gameplay layout i have a countdown 3...2...1... (beep sound on each number) and the game and game music starts after the '1' is destroyed, there are also sound fx when stars are destroyed by the ball.
The Problem
Right now, I force login the player before the main menu layout, all music and sounds work. If they logout of google game, all music and sounds stop.
If i move the login to the leaderboard layout, when the player touches the 'Global' button they are logged in to google game, and all music and sounds stop.
If you quit the game (browser closed) and return, all music and sounds play fine, whether the player is logged in or not. I've tried different events/actions on the music and sounds, like 'resume', 'unmuted', 'set not silent'. Nothing seems to work.
Does logging in to google game do anything to the game/browser? Like suspend, loose focus or something else i'm not experienced enough to know?