Ashodin's Recent Forum Activity

  • <img src="http://actosgames.webs.com/mrwavescreenshotbig2.png" border="0">

    Subscribe to Construct videos now

    Demonstration video! Finally the power is done!

  • Well I was about to submit a .capx demonstrating the problem, but it appears it is a bug with my events. Have to figure out what it is now...

    EDIT: GOT IT! Figured it out. An event was keeping the other object visible all the time, even when Flash was going.

  • They are not flashing. I've tried everything to get it to trigger, but it seems if you have an event for one object to flash, the other will not. Trying workarounds now...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • MR. WAVE ALPHA 0.9.8 RELEASE

    <img src="http://i.imgur.com/LXXob.png" border="0" />

    db.tt/Bt3yAnBe - Click here to play!

    • Added animation for getting powers (power itself non-functional)
    • Enemies respawn
    • Layout changed, more pits added
    • More graphical changes

    Controls are on the page, but if you can't see them:

    A = Left

    D = Right

    Shift = Suck in enemies / shoot cooked shot

    S = Absorb Enemies (Non-functional)

    Space = Jump

    Have fun!

  • Coming soon...

    <img src="http://i.imgur.com/yxe9G.png" border="0" />

    Just have to get everything hooked up and animation wise, we'll be good to go! :)

  • Pretty good, liked the idea of sucking in enemies to cook

    am I missing something or is the level about a screen long?

    the longer you cook them in true microwave powers should mean a harder attack, so you nuke it for 5 minutes you have some indestructable black diamond hardness fly out - just a thought :p

    or shiney metallic enemies cause you to lose life and can only be killed by shooting (microwave shiney objects tends to cause sparks and reflected cooking)

    frozen enemies need really long otherwise they might fly out and a smaller version spawns in its place/where it landed (inner core was still frozen)

    battery or super charged voltage power ups :)

    sorry about my ideas there just some daft stuff

    but the controls were pretty cool, liked it in general, good effort

    Those are some neat ideas! And I will say a lot of them have been thought up before, thanks for the impressions! The actual levels haven't been built yet, this is more of a "sandbox" test of the game so make sure the controls work.

  • Update

    Changed the Wave animation to be more "visible".

  • MR. WAVE ALPHA 0.9.4 RELEASE

    <img src="http://i.imgur.com/R790o.png" border="0" />

    db.tt/Bt3yAnBe - Copy and paste to your browser to play!

    • Can move around and fall in pits, Mr. Wave has infinite lives currently
    • Can eat enemies and spit them back out
    • Enemy on the left respawns when you are on the right of the current layout
    • Clouds move, trees move when you move
    • Applejumpers changed from red to green to fit future power colors

    Controls are on the page, but if you can't see them:

    A = Left

    D = Right

    Shift = Suck in enemies / shoot cooked shot

    Space = Jump

    Enjoy! Leave feedback and let me know how I'm doing! Touch controls currently don't work as well as keyboard controls, but that is to be expected. I wanted to get this into your guys' hands as quick as possible!

  • So works begins today on moving around with enemies being "cooked" in Mr. Wave. I'm so much more experienced with Construct 2 now than I was when I started, so I can effectively cut down the time needed to make this work than the basic controls. It's just basic animation changes based on the "state" Mr. Wave is in (enemies inside him or not).

  • DEVELOPMENT UPDATE

    Absorbing Enemies Teaser :)

    youtube.com/watch

    <img src="http://i.minus.com/iX7QQPAmIGWWH.gif" border="0" />

    Very soon I will have powers working... yes!

  • FINALLY. I finished the touch problems up on eating enemies, for good this time. Now all I have to do is hook up enemies getting sucked in, and I'm good to go. Good god that took forever.

  • Thanks a lot! I hope to have more screenshots and video soon as I fix up the powers. :)

    If you're on reddit, you can help me get more views for the video here:

    reddit.com/r/IndieGaming/comments/14j9mo/mr_wave_alpha_091_december_8_2012_update

Ashodin's avatar

Ashodin

Member since 25 Oct, 2012

None one is following Ashodin yet!

Connect with Ashodin

Trophy Case

  • 12-Year Club
  • Email Verified

Progress

13/44
How to earn trophies