I remember playing the classic roguelike Nethack, and I always thought it was neat how the game would calculate the moon cycles in the real world, and, if I recall correctly, the player had a chance to turn into a werewolf when it was full moon. Then there are games that will let you run away from zombies in the streets of Chicago retrieved from Google Maps.
I was wondering what options there are in Construct 2 to get data like that to be used in the game. There's date and time, at least, but what else? I believe mobile sensors can be harnessed. And what about interfacing with websites or other services in the web?
Do you have any creative ideas, or know of projects made in other platforms that would be doable in Construct? I'm very much interested in the different possibilities.