nasser's Recent Forum Activity

  • really, i am very glad to have a long answer complete with explanations and sources to explain your idea, thank you very much, i don't know how i could see thank.

  • hello, I would like to know how we should do to create lines

    with the space which becomes large when we zoom (framing), as

    here: geogebra.org/graphing (when you zoom in).

    I want to add it to this project to better see the zoom of

    atomic scale, I also want micro lines to appear

    when you zoom enough, for example, lines that represent

    centimeters, when you zoom enough so that the "millimeter" lines

    appear between the "centimeter" lines

    Tagged:

  • hello, I encounter a problem with viruses (sprites) that are spinning around themselves, the project is downloadable.I think the problem is related to the conditions I used (in tab event "at the bottom)

    link to project : https://drive.google.com/open?id=1vtuYNpusSBXtAORLA6MrDytHf5lR4uAc

  • to move at a constant speed, don't use the object's current location as one of the lerp parameters.

    and you will need a variable to keep track of how far it has moved (from 0 to 100%)

    so, if you have an object ShopP1, and want to move if from 200 to 0 in one second you would use:

    Global number PercentDone = 0

    PercentDone < 1

    - System Add dt to PercentDone

    - ShopP1 set X to lerp(200,0,PercentDone)

    thank you ,it's a good example what i seach.

  • but scirra don't tell about behaviours

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    hello, how can I understand that(letter of scirra),what formula should I use for the object to move like lerp but without acceleration. constant speed

  • hello, how can I understand that(letter of scirra),what formula should I use for the object to move like lerp but without acceleration. constant speed

  • I want to replace this action lerp by something else without adding a behavior, I do not know if it is possible to make a formula that will stop the object at the moment when it arrives at the position to ask with a comparison of position, distance, I do not know, but I want that when the object moves, it has a constant speed.

    scira answered me but I do not understand very well.

  • sorry but i haven't enough information

  • How do I to move a object to "A" to "B" without using lerp, because lerp use desacceleration,but i want a same speed ,the object is a simple windows menu who move when you lose.i dont want to add behaviours for one hundred windows,i just want to remplace lerp to constant move.

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nasser

Member since 13 Nov, 2016

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