Ok so I've got a game that's like a cross between break out and a platformer, and whenever you lose a ball, the player charecter throws a new ball to keep the game going. This is what I'm currently using to do it.
It works fine for the most part as long as you're currently standing on the ground, if you lose a ball when you're jumping or anything other then standing on the ground though it cancels out the action. So I'm wondering how I can make the action play out like next time you touch the ground?