Darklinki's Recent Forum Activity

  • dropbox.com/scl/fi/w3d8vppowd9hvb2lktonb/example.capx ,got not much time so I dont changed yours but I made you a nice Example. The mechanic for multiple points works nice every thing else is your job ;)

  • This is a bit complicated, here is 1 idea that works but I?m not sure if it is the best way:

    Make an array:

    On click on a Point insert 1 object at the last index of the Array with the coordinates or the instance of this point

    Every Tick AND if Array Index 0 != null

    -> Set position to Array(0)

    On collide or overlapping with this Point Array(0)

    -> Delete first Array Index and set all Indexes new Example: (Array(0) = Array(1) and so on, make this in a loop)

    I think this is the easiest way, if you need a example cause my english is bad I will make one for you ;)

  • We put the .caproj out of subversion, why do ou all put it in ? At me it changes immediatly all files, I never need to reopen c2

  • Hei Guys,

    I got a really simple problem.

    1. I pin 3 objects to on 1

    - Object1 pin to Image1

        ....

    2. I set the position of Image 1 to the middle of my screen

    - Set Position Image1 (ScrollX, ScrollY)

    3. Here is my problem, I set a image to the Imagepoints from Object1

    - Image2 set position to(Objec1.ImagePointX(1), Object1.ImagePointY(1)

    4. It moves the Image2 to the old position (before i moved image1) of my Object

    Al ready tried to fixx this with sub events and functions, nothing worked any idea ?

  • A bit much work today, but you will get your example as soon as possible and today :D

  • Set on collision with wall a variable

    checkt at Keyboard Up Arrow if this variable is set

    works fine for me, if you need a example tell it me

  • Could you describe this a bit better I dont get what you want. Want you a example of a clock ?

  • You could also save it in a database ;)

  • My Memory use is at 360mb so iI think 74 are very good.

    Global variables are just for the security not good, cause they could get changed from the user.

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  • Last Push, if no one answers I surrender and let the users load on every single layout.

  • Never have done this with JSON but with XML it?s easy.

    construct.net/en could also help you

  • set the bullet speed down to 10, than you see whats happening. As soon as you atart the bullet the player drops. You should try it with an Every X seconds and lerp. This would be much smoother and not prone to failure

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Darklinki

Member since 18 Oct, 2012

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