I'm having issues when I tried to use "keyboard > onkeypressed" combined with "on collision with another object" in the same condition group.
My goal is to verify when the player hit a specific wall on the left and then press the up key to jump. (Wall jumping)
I have found some tutorials here but none explain how to enable the wall jumping for a specific wall without using any gimmicks.
Here is the link to the .capx
http://dl.dropbox.com/u/89812940/construct2/wall-jumping-issue.capx
thanks,
Set on collision with wall a variable
checkt at Keyboard Up Arrow if this variable is set
works fine for me, if you need a example tell it me
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I thought about it today. But an example would be nice.
A bit much work today, but you will get your example as soon as possible and today :D
I got it. I love when I have to destroy a good chuck of my neurons to get something done.