Hmm, i now tried to make my X=3000 Y=3000 map covered by 375 wide and tall squares. Like the map is covered by 8X8 squares (64 total) And a minimap with the same total of squares (just smaller) so that everytime an object went into a square, a square in the minimap would highlight. but i gave up on that because it became to complex, and to big and weird. I think i might need to use another technique :/