I am seeing this video tutorial from Lynda "Fundamentals of Software Version Control" (recently released, Google it since I can�t post links) and have help me understand better the concepts. I have always just used Dropbox and changing stuff with different file names and folders, but seeing this has opened my eyes to use it for game development. I have seen an indie team using SVN with Tortoise and it worked good, so I suppose it could work good with Construct.