roxinhojp's Recent Forum Activity

  • Apps that use the entitlements [com.apple.developer.in-app-payments] must have a privacy policy for [English]. If your app doesn’t use these entitlements, remove them from your app and upload a new binary.

    You have to make a privacy policy in english if your app have In App Purchases

  • I want to show admob ads in my iOS app.

    But if I add third party plugin in Intel XDK then I have always have problems.

    cordova-plugin-ad-admob = BUILD FAILED

    cordova-plugin-admob = NO SHOW THE ADS

    Any proposal?

    Thank you!

    intel xdk its not the better option for IOS

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  • I use admob on iOS but I want to try something else. So I am looking for other ad company for my iOS apps

    the important is, I can install the plugin in counstruct 2 and intel sdk too. Thank you!

    i recomend you to use Adcolony

  • Hello

    how can i hide the address bar from mobile browser

    you used any thing to export your game? or are you opening from a site? if your game its for android use Intel XDK

  • The Cordova plug-in works perfectly. Until the player logs out via the Leaderboard Log out then the Cordova log in does't work again? the person has to close the game, re-open it, and then it will work again.

    The code is still there, but it doesn't work a second time. Works once, signs you in. But if you log out, then the Cordova code to sign you in no longer works, until you close the game and re-open it.

    can you send a image please?

  • Hi!

    Do not show me the chartboost ads on iOS 9.3.5

    If I use the chartboost plugin in intel xdk then I get Build Failed.

    If I copy this text where my project found in intelxdk.config.additions.xml under ios section

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-ad-chartboost" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-ad-chartboost" /> in intelxdk.config.additions.xml

    Then do not show me the ads.

    So what is the solution?

    Thank you for the answer!

    try to use another admob plugin, and Intel XDK its not the better option to IOS

  • Thank you!

    I will try but offline mod is = NO MONEY

    And if like my game then can buy.

    Yes I know the people do not like pay for games, and hate the ads.

    But someone created a game or just a simple app, then know how many works it is.

    And I do not care the ratings.

    yeah its ok, it really hard, but with a good marketing you can go very well.

    [quote:snue6iiu]I do not care the ratings

    WHAT? if you have a bad rating people will not play your game (it really happens). i know its hard to make a game, but why dont you make In App Purchases?

  • Can someone me exlpan this instruction?

    I do not understand.

    http://cranberrygame.com/construct2_cor ... index.html

    If I go to my folder where I can find my project and I open the intelxdk.config.additions.xml then I found this text

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-ad-admob" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-ad-admob" />

    Because I Installed in construct 2, but if I do not add in intel xdk the admob plugin then do not show me the ads on iOS and if I add the admob plug in intel xdk then i get build error message.

    Thank you!

    try to use another admob plugin (obvious remove this one before

  • Hello everybody,

    I want to know wich plugins and ad systems everyone is using for their android cocoon.io projects.

    My little game project is almost ready for publishing, but i want to get some simple ads in it like a fullscreen popup ad.

    But before i try something like ads, i really want to know everything about it.

    Also i like to hear from you guys what you think are the do's and dont's around mobile ads.

    Thank you

    Regards,

    Rick

    hey rick, i dont know how cocoon works, but i recomend you to use INTEL XDK, its really good, and the ads systemss work fine.

    about the mobile ads, i dont recomend you to have too much, i only recomend one ad in the bottom center. i dont know whats about your game, but i recomend you to make a Rewarded video or ad (its really simple).

  • I bought this pack:

    https://www.scirra.com/store/construct2 ... ugins-1662

    But do not work on iOS only on Android.

    If I build with INTEL XDK then I got build error or if the build success then do not show me the ads on iOS I tried on iOS 10 and on iOS 9.3.5 too, only on Android works fine.

    So I am looking for someone how has iOS apps with ads on Apple store, and can show me, how can publish ads on iOS apps with INTEL XDK.

    I do not care which ad company use admob, chartboost etc.

    I just want to show ads in my iOS apps and on iOS 10 too, because I do not have a US taxnumber so I can not sell these apps on Apple Store and I need some income, if I already paid $99 for the Apple developer account for 1 year.

    Thank you for your help.

    i dont think intel XDK its the best option for IOS system, and i just think its better publish your game only for android (my opinion)

  • in XDK when he asks me what I have to put plugin id ? I used to construct 2 CordovaIAP and CordovaDialog (cranberry).  Where do I find the id of these plugins ?

    You want to install this plugin? if you are going to use the github link, use the option npm and put the link and its ok

  • Hi there

    After updates the cranberry admob no longer work

    C r239 with latest cranberrygame_CordovaAdMob_1.0.100.c2addon / XDK 3641

    Why ?

    have a nice day

    do you already tried to use another admob plugin in the intel xdk? i am ok here with the admob

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roxinhojp

Member since 20 Oct, 2016

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